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[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more
Terrain Toolbox window causes an exception after entering and leaving pl...
Steps to reproduce: # Load the attached project # Ensure that the Terrain Tools window (Window/Terrain/Terrain Toolbox) is open ... Read more
NavMesh gets stretched between stairs and the voxel tile edge when the l...
How to reproduce: 1. Open the user's attached "UnityPathfindingTesting" project 2. Open the "PathfindingTesting" Scene 3. Enable "Sh... Read more
Touch doesn't fully press UI buttons when using the new Input System
Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
DirectX12 performance is worse compared to DirectX11 and Vulkan
How to reproduce: 1. Open attached project ("DrawCallPerf.zip") 2. Open SampleScene scene 3. In Game window Enable stats and Maximiz... Read more
[FBX Exporter] FBX Exporter doesn't export BlendShapes
Reproduction steps: 1. Open "fbxexportbug.zip" project 2. Select "NPC1-StdF" Game Object in the Hierarchy 3. "GameObject" -> "Expor... Read more
[URP] 'Uninitialized' camera background type does not match between the ...
How to reproduce: 1. Open the attached project named "Case_1224369" 2. Open the SampleScene 3. Select the Main Camera and observe th... Read more
The `finally` block is not called in UnityTest if error message is logged
Steps to reproduce: 1. Download 1112534_repro.zip project 2. Run test in play mode Expected results: Code in both "try" and "finall... Read more
Build fails with a Console error "System.Xml.XmlException" when building...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the Build Settings (File > Build Settings) 3. Build the pro... Read more
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