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"F" default focusing Unity shortcut zooms out when the first time focusi...
How to reproduce: 1. Open the user-attached project “VR hands” 2. Open the “SimultaneousHandsAndControllers” scene 3. Select the “OV... Read more
[HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional...
*Steps to reproduce:* 1. Open "OutdoorsScene" in attached project 2. Enter Play mode *Actual results:* Cascade shadows ... Read more
Can't obtain timing data of C# job using ProfilerMarkers() function
We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{[Performance]}} test. See [this slack... Read more
Recorder Texture Sampling does not record Canvas images correctly when t...
How to reproduce: 1. Open the attached project "hoge.zip" 2. Open Window>General>Recorder>Recorder Window 3. Click the "START REC... Read more
CPU is overused and the usage cannot be limited for Runtime when the Edi...
How to reproduce: 1. Create a new project 2. Enter the Play Mode 3. Open the “Activity Monitor” app 4. Observe the CPU usage in the ... Read more
The text below Orientation Gizmo does not change when the Scene viewing ...
How to reproduce: 1. Create a new 3D project 2. Click on any cone in the Orientation Gizmo 3. Change the Scene view camera angle 4. ... Read more
Crash on ResetAllBuffers_000001DE$BurstDirectCall:wrapper_native_indirec...
Steps to reproduce: 1. Create and open a new Unity project 2. Download and import the “[A* Pathfinding Project Pro|https://assetstor... Read more
Particle System Force Field behaves differently when in Play Mode than i...
How to reproduce: 1. Open the “My project.zip“ project 2. Open the “SampleScene“ 3. Select the Particle System GameObject in the ... Read more
Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an An...
How to reproduce: 1. Open the “PlayableGraphCrash.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the C... Read more
The caret (text cursor) symbol does not move one word when the "Option" ...
How to reproduce: 1. Create and open a new project 2. Click on any text field within the Editor 3. Type anything (ideally more than ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings