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Crash when replacing a missing Script in a Prefab with another invalid S...
How to reproduce: 1. Open the attached "1424062.zip" project 2. Open the "GameObject" Prefab 3. Attach the "Bar" Script to the mi... Read more
Content Catalog cache only stores single entry when using multiple catal...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. In the Project window open Assets/Scenes/SampleScene 3. En... Read more
Cloud Diagnostics and Cloud Build packages in Package Manager don't link...
How to reproduce: 1. Open up any project 2. Navigate to Window> Package Manager 3. Select "Services" instead of "All" in the left... Read more
XR interactable GameObjects are not syncing properly over the network wh...
Reproduction steps: # Open the user’s attached project “peerium_labs_URP_SimplifiedForNetworkSockedIssueRepro.zip” # Build for PC S... Read more
"NullReferenceException" error thrown in UnityEditor.ObjectListArea when...
Reproduction steps: 1. Open the attached “repro_IN-75329“ project 2. In the “Assets/FootSteps“ folder (use the left Project tab), pr... Read more
Index was out of range is thrown when building a new Build Script with L...
How to reproduce: 1. Open the user's attached "addressablebug-lightingdata.zip" project 2. Go to Window -> Asset Management -> Addre... Read more
Texture is lost when reconnecting SpriteColor Node in Fragment
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the “Assets/ShaderGraph... Read more
[Android] The Player crashes at "isInMultiWindowMode" when using lifecyc...
Steps to reproduce: 1. Open the “LifecycleMethodsCrash” project 2. Go to Build Settings and make sure Export Project is enabled 3... Read more
Path text clipped in the dropdown of Output File Recorder settings
In Output File Recorder settings, 'Streaming Assets' and 'Temporary Cache' Path texts clipped in the dropdown menu. Refer attached v... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is lost when reconnecting SpriteColor Node in Fragment
- InvalidOperationException is thrown and list elements can't be added when a UxmlObject in a list has no attributes
- Warnings are thrown when entering play mode with standalone profiler open
- "Ctrl+C" and "Ctrl+V" keyboard inputs are not registered in Player when the build platform is WebGL
- The baked lightmap does not show up in the Player when the lightmap is placed in a Prefab which is loaded dynamically