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Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
UnityTests do not fail when nested coroutines throws an exception
When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more
The Radius Scale option is removed from the Visual Effect Graph Output P...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/New VFX.vfx” in Visual Effect Graph 3. In the O... Read more
PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...
How to reproduce: 1. Open the “Test.zip“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Console Expected resul... Read more
Crash on RaiseException when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes Reprodu... Read more
Scene View doesn't select the Canvas when it's clicked with the View Tool
How to reproduce: 1. Open the attached project "ViewTool" 2. Open the "SampleScene" scene 3. Select and zoom in to the "base_rock... Read more
Numbers of output expressions does not match number of output error is ...
*Steps to reproduce:* # Import the attached package # Open Color Subgraph Operator # Convert bool node on the right to the Out... Read more
Probuilder "Create Cube" and "Create Polyshape" buttons appear disabled ...
How to reproduce 1. Create a new project and install the Probuilder package 2. Ensure the Editor is in light mode (Edit > Preferen... Read more
AudioSource.time prints out 0 when AudioSource is not playing even if it...
How to reproduce: 1. Open the project “IN-103131_AudioTime” 2. Enter Play Mode 3. Observe the Console Expected result: After... Read more
ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size...
How to reproduce: 1. Open the attached “IN-103900” project 2. Open the “Scene” Scene 3. Ensure the Game Aspect Ratio is +not+ 4K... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab