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16
votes
Active

Shader compiler crash when compiling compute shaders in -nographics mode

Shader System

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Apr 27, 2022

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Version/s: 2021.2.16f1, 2021.3

How to reproduce: 1. Open the user attached project 2. Open the project destination folder 3. In the BuildNoGraphics.bat add the Ed... Read more

30
votes
Active

Occlusion does not work when scene is loaded from an Addressable

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps 1) open project ( UUM_10842_MinReproV5 ) 2) File > Build settings > Build player > Select Android > Click Switch platform 3... Read more

13
votes
Active

Shader errors are logged in WebGL when building a URP project

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Jun 06, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce: 1. Create a new empty URP project 2. Press File → Build and Run 3. In Player, press “CTRL+SHIFT+J“ 4. Observe ... Read more

31
votes
Active

[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...

HD RP

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Aug 14, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open the user's attached "hdrpportalvr-main.zip" project 2. Load the "PlanarReflectionProbBug" scene 3. Enter... Read more

14
votes
Active

"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...

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Dec 17, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

How to reproduce: 1. Open the attached project “IN_14858” 2. Make sure WebGL is selected as a platform in Build Settings 3. Open ... Read more

13
votes
Active

The project hangs on Completing Domain when loading a project

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the "IN-32446_SourceGenBugRepro" project 2. If prompted with Package Manager Errors, select "continue" 3. ... Read more

42
votes
Active

[WebGL][Chrome] "The message header is corrupted and for security reason...

Web Platform

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Dec 15, 2021

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Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a1

How to reproduce: 1. Open the attached project 2. Open Test Runner window 3. Run Playmode tests on WebGL Expected result: No issues... Read more

23
votes
Active

Exceptions are not logged when thrown from "async Task"

Scripting

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May 12, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce: 1. Open project "LogsInAsync.zip" 2. In the Hierarchy window select "GameObject" GameObject 3. In the Inspector wi... Read more

32
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

54
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

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