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Physics.IgnoreCollision() function is not applied when toggling the Game...
How to reproduce: 1. Open the user-attached project “My project” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Select th... Read more
Test Runner "Open source code" navigates to the incorrect file or test
How to reproduce: 1. Open the user-attached project “UIElements” 2. Open the Test Runner window (Window → General → Test Runner) 3. ... Read more
Paragraph formatting in the the HDRP Sample Scene Tutorials is missing
How to reproduce: 1. Create a new 3D Sample Scene (HDRP) project 2. Open the “SampleScene” scene 3. In the toolbar click Tutorials →... Read more
[iOS] Crash when using fallback fonts created at runtime
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Enable the "Show chat" chec... Read more
[Test Runner] Incorrect name under Window > Panel after project restart
*Steps to reproduce:* # Create a new project. *Either:* # Open the Test Runner window under Window > General > Test Runner ... Read more
URP Lens Flare is rendered in the wrong position when Render Graph Compa...
How to reproduce: 1. Open the user-attached project “ReproURPLensFlare” 2. Open the “SampleScene” scene 3. Go to Project Settings → ... Read more
Editor crashes on DrvPresentBuffers when loading RenderDoc while using O...
How to reproduce: 1. Make sure to download and setup RenderDoc 1.3.2 2. Open the “IN-75888_repro“ project 3. Open the “SampleScen... Read more
Unable to resize a visual elements in viewport with a flex grow
*Steps to reproduce:* # Open the attached uxml file, # Expand the canvas so the labels are fully contained within. # Try to re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime