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Animation Rigging Two-Bone IK gets offset when a Generic Rig Avatar is c...

Package: Animation Rigging

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May 02, 2024

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Version/s: 1.2.1, 1.3.0

Reproduction steps: 1. Open the attached “AnimationRigRepro.zip” project 2. Open the “SampleScene” scene 3. Select “Woman” Prefab in... Read more

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[Android] Error "Blitter is already initialized" is present when Adaptiv...

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May 02, 2024

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Version/s: 6000.0.0f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more

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TextMeshPro memory leak occurs when reloading the scene using Addressables

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May 02, 2024

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Version/s: 2022.3.28f1, 6000.0.0f1

How to reproduce: 1. Open “memoryLeak“ project 2. Navigate to File → Build and Run 3. In Player press space (keyboard) 4. Navigate ... Read more

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Multiple errors appear when compiling a ShaderGraph shader's code in a s...

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May 02, 2024

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Version/s: 2022.3.26f1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, select the “Assets/Shader Graph/Color Changing S... Read more

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Crash on memcpy when opening a project that loads TSS files

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May 02, 2024

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Version/s: 6000.0.1f1

Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1 Not r... Read more

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[HDRP] Text is rendered with artefacts when using STP and resolution sca...

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May 02, 2024

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Version/s: 6000.0.0f1

*Steps to reproduce:* 1. Open the attached project named "STP_Text_Issue" 2. Open the Repro Scene 3. Observe the Game View ... Read more

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[Settings Search] Search results not always matching search term correctly

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May 02, 2024

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Version/s: 6000.0.0f1

*Steps to reproduce:* # Open a Project. # Open Edit > Project Settings # View Player > Other Settings > Rendering and observe ... Read more

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[UIBuilder] Changes aren't detected on types implementing IList

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May 02, 2024

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Version/s: 6000.0.1f1

*Steps to reproduce:* # Open `Document`, select `Element`, press `Add` next to `Obj`, and try changing both the `Data` fields. #... Read more

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ResolveUsePasses also finds fallback shader passes, and if used asserts ...

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May 02, 2024

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Version/s: 2021.3.37f1, 2022.3.22f1, 2024.1.0a1, 6000.0.0b16

VRChat has encountered a case where ResolveUsePasses is discovering fallback subshader passes and adding them to the results list, a... Read more

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[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...

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May 03, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0b16

How to reproduce: 1. Open the “IN_74879” project 2. Open the “SampleScene” 3. In the Build Settings make sure the Android Platfor... Read more

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