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Application.logMessageReceived is called from worker thread when logging...
How to reproduce: 1. Open the user attached "JobLoggingCrashIssue-2021.3.zip" project 2. Open the "SampleScene" Scene 3. Enter Play ... Read more
[macOS] Cannot set multi-key shortcuts if a single letter is already use...
Reproduction steps: 1. Open any Unity project 2. Go Unity -> Shortcuts 3. Find Stage/Edit Prefab in Isolation 4. Try to set its shor... Read more
Crash on build when running the build with missing prefabs
How to reproduce: 1. Open the user attached project 2. Open "TestScene" scene 3. Go to Build Settings... > Build 4. Run the buil... Read more
Tile Palette prefab preview does not show the correct image
Reproduction steps: 1. Open the user's attached project 2. Open Window > 2D > Tile Palette 3. Observe Tile Palette 4. Observe the "R... Read more
InputSystem.onAnyButtonPress.Call outputs errors in the Console when a b...
How to reproduce: 1. Open the attached "Input.zip" project from the Google Drive 2. Enter Play mode 3. Press any button and observe ... Read more
NullReferenceException when unloading a playable with Show / Hide Timeli...
Reproduction steps: 1. Open the user's attached "UnloadPlayableAsset.zip" project 2. Select the "Cube" GameObject in the Hierarchy 3... Read more
Crash when running IL2CPP build that uses System.BufferCopy
Reproduction steps: 1. Open the user's attached project 2. Build and Run it Expected result: The build runs without crashing after ... Read more
JobTempAlloc has allocations that are more than 4 frames old' warnings a...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter P... Read more
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