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[Prefab] Undo across Prefab Mode: Child GameObject turns into a prefab o...
Child GameObject of nested prefab is turned into a prefab on completely unpacking the root prefab Steps to Repro: 1. Open attached ... Read more
Packman reports disabled modules as enabled, invalidating conditional de...
Reproduction steps: 1. Open "1141315" project 2. Open "Package Manager" -> "Built-in packages" 3. Disable "Physics2D" Expected Res... Read more
Using a BurstCompile job with latest com.unity.transport package crashes...
How to reproduce: 1. Open the attached project 2. Enter the Play mode ---Crash--- Reproducible with: 2019.1.1f1, 2019.2.0a12 In 201... Read more
Temporary textures do not respect QualitySettings.textureQuality
The RenderTexture.GetTemporary() API creates a render texture that does not get mipped down at the API level (at least for DX11). ... Read more
[InputSystem] [XR] [Vive] When Vive controllers reconnect, they do not r...
Expected: When a controller is disconnected and reconnected, InputActions should gracefully resume Observed: When a controller is d... Read more
Cannot launch Editor due to "libgconf-2.so.4: cannot open shared object ...
Repro: Install Unity using any method: the Hub or Linux Download Assistant or unpack from Unity.tar.xz Attempt to launch it from com... Read more
[Regression] Reinstalling the Shadergraph package breaks all previous gr...
How to reproduce: 1. Create a new LWRP project 2. Create a new PBR Shadergraph and try to open it, observe that there are no issues ... Read more
Border of a sprite is being scaled when used as a Slider fill area
How to reproduce: 1. Open user attached project "Unity c# bug project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Use the... Read more
[Preset] 'Alpha is Transparency' setting cannot be changed after creatin...
How to reproduce: 1. Create a new Unity project 2. Import any image 3. Create a Texture Importer preset and inspect it Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window