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Fixed in 1.0.1



Found in [Package]


Issue ID




Using a BurstCompile job with latest com.unity.transport package crashes editor

Package: Burst


How to reproduce:
1. Open the attached project
2. Enter the Play mode

Reproducible with: 2019.1.1f1, 2019.2.0a12
In 2019.3.0a1 crash is not present but errors are thrown (A Native Collection has not been disposed, resulting in a memory leak.)

Note: Could not test on earlier versions because of the thrown errors

Stack trace:
#0 0x000001523cee7e in llvm::Value::setNameImpl(llvm::Twine const&)
#1 0x000001523cf2de in llvm::Value::setName(llvm::Twine const&)
#2 0x00000151aad80a in llvm::ExtractValueInst::ExtractValueInst(llvm::Value*, llvm::ArrayRef<unsigned int>, llvm::Twine const&, llvm::Instruction*)
#3 0x00000151aac532 in llvm::IRBuilder<llvm::ConstantFolder, llvm::IRBuilderDefaultInserter>::CreateExtractValue(llvm::Value*, llvm::ArrayRef<unsigned int>, llvm::Twine const&)
#4 0x00000151aac4b3 in burst_ExtractFromAggregate

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