Search Issue Tracker
Fixed
Fixed in 0.1.0-exp.1
Votes
0
Found in [Package]
0.1.0-exp.1
Issue ID
GTFB-1224
Regression
No
Duplicating a context node does not function properly
Steps to reproduce:
- Download and import the attached "GTK-Duplicate-ContextNode.unitypackage"
- Open "New New Graph"
- Duplicate the context node
- Delete the duplicated context node
Actual results: The duplicated node's block node does not have inputs, outputs, nor options, and deleting it throws an error
Expected results: The duplicated node is the same and functions the same as creating a new one
Tested on (OS): MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment