Search Issue Tracker
The Timeline window forgets the selected GameObject when un-maximizing t...
How to reproduce: 1. Open the “timeline_window_bug.zip“ project 2. Open the “SampleScene” 3. Open the Timeline window (Window > Sequ... Read more
The Editor freezes when changes are made in the Timeline window, and a l...
How to reproduce: 1. Open the user’s attached project 2. In the Projects tab’s search bar, enter “StreamingWorld“ and open the “S... Read more
OnEnable is called twice when creating a custom Inspector for ITimelineC...
How to reproduce: 1. Open the attached project "InspectorSample.zip" 2. Open Assets/Sample/New Timeline.playable 3. Hide the Insp... Read more
Runtime performance degrades when an Audio Track contains a lot of Audio...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “Assets/Scenes/SampleScene“ 3. Open the Profiler window (... Read more
GameObject gets lifted when transitioning between Timeline clips if Time...
How to reproduce: 1. Open the user’s attached “timelineBug.zip” project 2. Enter Play Mode and observe the result Expected resu... Read more
Update.DirectorUpdate is affected by the whole content of the Timeline w...
How to reproduce: 1. Open the user-attached project “2023_2_Test” 2. Click File → Build Settings and check “Development Build” and... Read more
Custom PlayableGraph stops working when making edits in the Timeline window
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “SampleScene” Scene 3. Select the “DefaultHumanoid” GO in... Read more
Timeline Audio out of sync in PlayMode and Player
Steps to reproduce: 1. Open attached project "rqa-project-wired.zip" and scene "Blockout" 2. In Hierarchy window, select the "Time... Read more
Track Group context menu is missing a rename action
How to reproduce: 1. Create a new Timeline 2. + > Track Group 3. Right click on newly created Track Group Expected result: The... Read more
Timeline animated Canvas Image sprite renders black in final frame
Repro steps: # Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) # Download and switch to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' access modifier is not supported
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- Dynamic text is rendered in the background when it is inside the <font> tag