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HoloLens jittering 3D model causing color separation possibly due to inc...
1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme co... Read more
Realtime Lights in VR do not render properly in Stereo
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: Light is visible on a plane in bo... Read more
Building with VRWorks fails with a shader error in UnityCG
Steps to reproduce: 1. Download and open the project on a 9xx+ Nvidia card 2. Try to build for standalone Expected: build succeeds ... Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce: 1. Open a new project 2. Open Player Settings > XR Settings 3. Add OpenVR and drag it to the top 4. Download and... Read more
[Android][VR] Virtual Reality Splash screen doesn't show up when using c...
Steps to reproduce: 1. Open user attached project 2. Go to Player Settings 3. In Splash Image dropdown add OculusLogo.png(1637x1640)... Read more
Unity crashes when connecting Mixed Reality Headset in 2017.2 at VRDevic...
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Enable XR Support in Player settings 4. Remove HD... Read more
Xbox One Controller (Bluetooth) does not triggered the input events when...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build 4. Xbox One Controller via Bluetooth 5... Read more
InputTracking.GetLocalRoation first value sometimes returns default rota...
To reproduce: 1. Open attached project; 2. Open "VRScene" scene; 3. Build and Install it on an Android device; 4. Launch the XR_Rot... Read more
[Windows Mixed Reality] After "Lost boundary" camera sometimes gets zer...
How to reproduce: 1. Download MixedRealityToolkit https://github.com/Microsoft/MixedRealityToolkit-Unity and open on Unity 2. Open /... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset