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UnityWebRequest GetResponseHeaders method returns null on Android devices
Reproduction steps:1) Download and open user's attached project2) Build and run test.unity scene on an Android device3) Observe logc... Read more
Packman logs a warning when making a HEAD request on a url with a redirect
Package manager links log warnings when clicked Read more
UnityWebRequestMultimedia.GetAudioClip throws a 404 error if there is a ...
Steps to reproduce:1. Open "WebRequestMultimedia" project2. Go into play mode Expected result: both paths should return the audio fi... Read more
Invalid REST API request received - unauthorized client ip address is th...
How to reproduce:1. Create a new project2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip addr... Read more
[Windows] UnityWebRequest and WWW not handling Content-Encoding header
How to reproduce:1. Download attached project and open "Launcher" Scene2. Enter Play mode and hit "Start Request" button with "Use G... Read more
[Mobile] DownloadHander.text throws an exeption when reading a not suppo...
Steps to reproduce:1. Open user's attached project "Encoding1251.zip"2. Build it for IOS3. Notice the logs in the Xcode Expected res... Read more
UnityWebRequest using "../" at the start of a URL will result in an inte...
How to reproduce:1. Download attached project file and open "test" Scene2. Select the Main Camera in Hierarchy Window and set the UR... Read more
[OSX] WebRequestUtils.MakeInitialUrl causes CPU spikes
To reproduce:1. Open project attached by QA on computer with OS X2. Open "main" scene3. Open profiler tab, enable record and deep pr... Read more
[iOS] UnityWebRequest memory leak when using Get to continuously request...
Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more
[Mac] DownloadHandlerAudioClip.GetContent throws InvalidOperationException
How to reproduce:1. Open the attached project2. Open the "scene01.unity" scene3. Press Play4. Write "Evolve.wav" into the Input Fiel... Read more
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