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'Look rotation viewing vector is zero' is shown, when the gameobject has...
If Canvas has a gameobject which has Rect Transform width or height set to 0 and this gameobject has a child with an UI element, a m... Read more
UI::CanvasRenderer::SyncVertexPtr crash when opening a project after del...
Reproduction steps:1. Open the attached project Expected: No crash when opening projectActual: Project crashes when opening Stack tr... Read more
Content Size Fitter component on text fields is malfunctional
Reproduction steps:Example 1:1. Open the attached project2. Open the "bug report scene"3. Select the "text" gameobject in the hierar... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene12. In Play move mouse over the button -> its color is changed from green to blue (highlighted... Read more
AudioMixer panel causes GUI errors when playmode is started and a cache ...
Steps to reproduce:1. Open the attached project (case_876588-AudioMixer (1).zip)2. Configure a non-existing cache server (helpbox sa... Read more
Preserve aspect should not show up when there's no sprite
Steps to reproduce : - create an Image- remove the Source Image and notice the Preserve Aspect option is still there Read more
Unity crashes when changing RectTransform values after deleting a Canvas...
Steps to reproduce:1. Open the attached project (Crash on RectTransform delete.zip)2. Open the Assets/Scene.unity scene3. Select "Ca... Read more
Scrollview do not reset its view position when set to Clamped
Reproduction Steps:1. Open the attached project and run Main scene.2. Press "Add" button 10 times or so.3. Scroll both scrollviews a... Read more
[UI] Editor/Build freezes when changing the parent of a game object in c...
Reproductions steps:1. Open the attached project2. Enter Play mode/ Build to any platform Result: Unity crashes either whena) changi... Read more
Vertical Fit (Content Size Fitter) ignores the text height when it sets ...
If the text has "Horizontal Overflow" set to Wrap and "Vertical Fit" (Content Size Fitter) set to Preferred Size, the height of the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered