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Editor becomes unresponsive and performance is continually degraded when...
How to reproduce: 1. Open the attached project ("ScriptableObjectLargeDataset") 2. Select "Assets/data.asset" Expected results: Ins... Read more
Application.quitting event is not raised when closing build
Reproduction steps: 1. Open the user's attached project 2. Build the SampleScene scene 3. Launch the build 4. Close the build and ch... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more
Only some assemblies fail to be loaded when assembly name does not match...
How to reproduce: 1. Open the attached project's "case_1345099-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, ... Read more
Increased Script Assembly reload time
Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps: 1. Open the attached '1422311-sample' project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No ... Read more
Plugins are not filtered when using Assembly Definition Define Constraints
Reproduction steps: 1. Open the attached project "AssemblyBug.zip" 2. Go to File > Build Settings and press Build 3. Go to the Build... Read more
OnPostRender is called multiple times per frame when setting Application...
Reproduction steps: 1. Open the attached user's Unity project "TestOnPostRender.zip" 2. Go to Assets > Scenes folder 3. Open "Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection