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ReferenceOutputAssembly key is set to false in project references
Steps: 1. Set External Tools to Visual Studio 2017 in Unity Editor 2. Open attached project 3. Double-click on any script in Assets ... Read more
The script is not opened when double clicking an error thrown from it in...
How to reproduce: 1. Open the attached "1200408.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Double click ... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more
[Header] with Line Separator symbol parameter is cut off in the Inspector
How to reproduce: 1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project 2. Click on the "Main Camera" GameObject... Read more
"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...
How to reproduce: 1. Download the attached project(see notes for instructions) 2. Open the project 3. Open the files via an external... Read more
Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...
How to reproduce: 1. Open the attached Example 2.zip project 2. Open the Sample Scene and inspect the errors in the Console window ... Read more
Editor crashes when applying changes to custom ScriptedImporter asset
How to reproduce: 1. Open the attached project (1257558.zip) using necessary assetpipeline version (use -adb1 or -adb2 command-line ... Read more
RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...
How to reproduce: 1. Open the attached "EmptyRamTest.zip" project 2. Build to Standalone (make sure that Development Build is checke... Read more
Code in UNITY_EDITOR block executes during Player or Assetbundle build
Steps to reproduce: 1. Open user's attached project "UnityEditorWhenAssetbundling.zip" 2. Go to Build Settings 3. Build 4. Launch th... Read more
Editor crashes when calling an Animation event with an invalid Scriptabl...
How to reproduce: 1. Open user-submitted project (Pong.zip) 2. Open the MainScene 3. Enter Play Mode 4. Click on one of the main men... Read more
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