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24
votes
Fixed

ReferenceOutputAssembly key is set to false in project references

Scripting

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May 01, 2020

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Version/s: 2019.3.12f1

Steps: 1. Set External Tools to Visual Studio 2017 in Unity Editor 2. Open attached project 3. Double-click on any script in Assets ... Read more

0
votes
Fixed

The script is not opened when double clicking an error thrown from it in...

Scripting

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Nov 22, 2019

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Version/s: 2019.3.0b11, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1200408.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Double click ... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more

0
votes
Fixed

[Header] with Line Separator symbol parameter is cut off in the Inspector

Scripting

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Aug 07, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project 2. Click on the "Main Camera" GameObject... Read more

0
votes
Fixed

"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...

Scripting

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.1

How to reproduce: 1. Download the attached project(see notes for instructions) 2. Open the project 3. Open the files via an external... Read more

0
votes
Duplicate

Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...

Scripting

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Jul 07, 2020

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Version/s: 2019.3, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached Example 2.zip project 2. Open the Sample Scene and inspect the errors in the Console window ... Read more

0
votes
Fixed

Editor crashes when applying changes to custom ScriptedImporter asset

Scripting

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Jun 21, 2020

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Version/s: 2019.3.0a1, 2019.3.12f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project (1257558.zip) using necessary assetpipeline version (use -adb1 or -adb2 command-line ... Read more

2
votes
Fixed

RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...

Scripting

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Apr 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce: 1. Open the attached "EmptyRamTest.zip" project 2. Build to Standalone (make sure that Development Build is checke... Read more

0
votes
By Design

Code in UNITY_EDITOR block executes during Player or Assetbundle build

Scripting

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Jun 16, 2020

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Version/s: 2019.3, 2019.3.10f1, 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open user's attached project "UnityEditorWhenAssetbundling.zip" 2. Go to Build Settings 3. Build 4. Launch th... Read more

0
votes
Fixed

Editor crashes when calling an Animation event with an invalid Scriptabl...

Scripting

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (Pong.zip) 2. Open the MainScene 3. Enter Play Mode 4. Click on one of the main men... Read more

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