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votes
Active

Logs don't output Full Stack Trace even if set to "Full" Logging

Quality of Life

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Mar 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b7, 2019.2.0a1

Reproduction steps: 1. Open "workbench-2019.zip" project2. "Test" -> "Throw exception"3. Notice an Error Expected Result: The Log... Read more

0
votes
Duplicate

Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...

Quality of Life

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Jul 22, 2020

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Version/s: 2020.2.0a17

Repro steps:- Open the repro project- Open the SampleScene scene- Select the "List" gameobject in the hierarchy (the list should be ... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Quality of Life

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Nov 11, 2020

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Version/s: 2020.1.0b9, 2020.1.14f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project2. Open the Scene view (Window->General... Read more

0
votes
Duplicate

Right clicking Scene View Toolbar only displays options to choose from w...

Quality of Life

-

Apr 29, 2022

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Version/s: 2022.2.0a11

How to reproduce:1. Open any Project2. Navigate to Scene View3. Right click top of Toolbar with which you can move and dock the Tool... Read more

1
votes
By Design

Texture Compression settings on Android and WebGL Platforms are reset to...

Quality of Life

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Dec 02, 2021

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Version/s: 2021.2.0a20, 2021.2.4f1, 2022.1

How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more

0
votes
By Design

Default Parent of a Scene gets reset when the Editor is restarted

Quality of Life

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Dec 02, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0b1

Reproduction steps:1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene"2. Right-click the "DefaultParent" ... Read more

2
votes
Fixed

ReorderableList causes an ArgumentOutOfRangeException error when Propert...

Quality of Life

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Oct 19, 2021

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Version/s: 2020.2.0b3, 2020.3, 2021.1.25f1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "BaseLookAtMe" (Assets/BaseLookAtMe.as... Read more

0
votes
Fixed

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more

0
votes
Fixed

PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...

Quality of Life

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May 05, 2021

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Version/s:

1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more

10
votes
Fixed

Array list is not displayed in the Inspector window when using a Seriali...

Quality of Life

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May 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "PropertyFieldDefaultVisibility.zip" project2. Open the "SampleScene" Scene3. Select "GameObje... Read more

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