Search Issue Tracker
CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...
Reproduction steps:1. Open the attached "PhysicsPerformanceRepro.zip" project2. Open the "OutdoorsScene" Scene3. Enter the Play mode... Read more
Force applied on Articulation Body Component is inconsistent with inerti...
Reproduction steps:1. Open project "AMR-POC.zip2. Open Scene "TurtlebotInertiaTest"3. Enter Play Mode4. Press the up and down arrow ... Read more
GameObject active state is changed when it is moved between Scenes creat...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
Inconsistency between Position values of the Rigid Body and the Transfor...
How to reproduce:1. Open the user attached "RigidbodyBug.zip" project2. Open the "TestScene" Scene in the Scenes folder3. Select the... Read more
[Physics] Articulation Drive force limit uses impulse values rather than...
Steps to reproduce:1. Create new project (Or just open attached one and enter play mode)2. Create 2 Articulation bodies, make one a ... Read more
CapsuleCast won't detect a hit with a mesh, if the direction happens to ...
Reproduction steps:1. Open the attached "TestMeshCollider.zip" project2. Open the "SampleScene" Scene3. Observe logs in the Console ... Read more
Articulation Body colliders intersect without colliding when using non-f...
How to reproduce:1. Open the user's attached project2. Open scene Test Scene3. Press the Play button and observe the three TestSetup... Read more
Crash on mono_jit_runtime_invoke when closing project while having a Phy...
Reproduction steps:1. Open the attached user's project2. Make sure that Edit -> Project Settings -> Physics -> Default Mate... Read more
Character clips through colliders when forcing two rigidbodies against e...
Steps to reproduce:1. Open the attached project2. Open scene3. Enter Play mode4. Try to move the character against the moving platfo... Read more
RaycastHit.m_UV contains wrong data when Particles intersect with Collider
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the bright bl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved