Search Issue Tracker

45
votes
Fixed

OnTriggerEnter gets called after reparenting a RigidBody

Physics

-

Mar 24, 2021

-

Version/s: 2020.3.1f1, 2021.1.0a10, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the 'main' Scene 3. In the Hierarchy select the 'solid' GameObject 4. ... Read more

12
votes
By Design

CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...

Physics

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2021.2.12f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "PhysicsPerformanceRepro.zip" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play m... Read more

0
votes
Fixed

Physics Debug Visualisation is not displayed when prefab is opened in is...

Physics

-

Apr 21, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2

Reproduction steps: 1. Open the attached 'Collision Debugger Prefab Mode Bug' project 2. Go to the 'Window -> Analysis -> Physics De... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

-

Mar 05, 2022

-

Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "My project" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Select the "... Read more

0
votes
By Design

RaycastHit.m_UV contains wrong data when Particles intersect with Collider

Physics

-

Mar 06, 2022

-

Version/s: 2020.3, 2020.3.29f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the brigh... Read more

2
votes
Fixed

"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...

Physics

-

Mar 08, 2022

-

Version/s: 2021.2.0a9, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "MeshTest.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Obs... Read more

0
votes
Fixed

Data indices don't match when using ArticulationBody GetDriveTargets and...

Physics

-

Dec 08, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scene_AB_Test 3. Press the Play button 4. In the Hierarchy windo... Read more

1
votes
Won't Fix

Memory leak when instantiating and destroying GameObjects with a collider

Physics

-

Mar 07, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "ColliderMemLeak.zip" 2. Open "SampleScene" 3. Enter Play mode 4. Click "Sta... Read more

7
votes
By Design

Inconsistent ContactPoint placement when using OnCollisionEnter

Physics

-

Feb 15, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

1. Open project "PhysicsBugs.zip" 2. Enter Play Mode 3. Press the spacebar and observe the view Expected result: Contact points are... Read more

4
votes
Won't Fix

Glitchy behaviour on Assets when using Hinge Joint Component

Physics

-

Sep 14, 2021

-

Version/s: 2019.4, 2019.4.0f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the project "Hinge_Joint_Repro" 2. Open "Assets/Tutorials/Train Controller - Tutorial_01" scene 3. Enter... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.