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[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...
Reproduction steps: 1. Open the user's attached "hdrpportalvr-main.zip" project 2. Load the "PlanarReflectionProbBug" scene 3. Enter... Read more
Materials with the HDRP/Decal shader are updated when the Scene is saved
Reproduction steps: 1. Open the user's attached "PlasticBug.zip" project 2. Make sure you enabled the "Manual Checkout for Unity Ass... Read more
Ray-traced shadows are not rendered when the HideFlags is set to DontSav...
Reproduction steps: 1. Open the attached 'RTHideFlagsRepro' project 2. Open the 'OutdoorsScene' 3. Enter Play mode Expected result:... Read more
[HDRP] Visual Environment Background clouds setting doesn't change when ...
How to reproduce: 1. Open the user's attached "BrokenCloudTypeOverride" project 2. Enter the Play Mode in the "OutdoorsScene" Scene ... Read more
Errors are thrown when changing Quality Level via code on HDRP
How to reproduce: 1. Open the user attached "HDRP postprocessing.zip" project 2. Open the SampleScene Scene found in the "Assets/Sce... Read more
HDAdditionalCameraData.deepLearningSuperSamplingQuality field values a...
How to reproduce: 1. Open the OutdoorsScene in the attached project and enter Play mode 2. In the Game View using the Drop-down menu... Read more
[HDRP] Editor crashes on RaiseException when building project using Buil...
Reproduction steps: 1. Open the attached project "Crash_test.zip" from Google Drive 2. Go To File > Build Settings 3. Press Build an... Read more
Rendering artifacts are produced when Physically Based option is enabled...
How to reproduce: 1. Open the attached project "Physical-DoF.zip" 2. Open the "DOFTest" Scene 3. Enter the Play mode Expected resul... Read more
Sky becomes completely dark when Emission is changed quickly
Reproduction steps: 1. Open the user's project 2. Open the Game view 3. Select "Directional Light" in the Hierarchy window 4. In the... Read more
[HDRP] 120KB of GC and slow performance when calling Camera.Render()
Reproduction steps: 1. Open the user's attached project 2. Select File > Build and Run 3. Open Window > Analysis > Profiler 4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running