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4
votes
Postponed

Calling ComputeBuffer.SetData with ComputeBufferMode.Dynamic does not be...

Graphics Device Features

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Feb 02, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make sure the Graphics API is set to Direct3D113. Click play Expected result: The cu... Read more

0
votes
Won't Fix

Editor can't switch to OpenGL/Vulkan when on a Virtual Machine

Graphics Device Features

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Feb 15, 2021

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Version/s: 2018.4, 2019.4, 2020.1.0f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open any Unity project on a Virtual Machine2. Change graphics API to OpenGLES2/OpenGLES3/OpenGLCore/Vulkan Expec... Read more

0
votes
Fixed

Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...

Graphics Device Features

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Feb 19, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "crashSprite.zip"2. Open Scene "Main"3. Enter and Exit Play Mode (do this couple ... Read more

0
votes
Fixed

Editor crashes after "Assertion failed on expression: 'input_end <= end(...

Graphics Device Features

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Sep 02, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the project from the attached link2. Press Window &gt; Layout &gt; Default3. Open Game View Expected resu... Read more

0
votes
Fixed

Crash when using Graphics.DrawProceduralIndirectNow()

Graphics Device Features

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Aug 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "FPP.zip"2. Open "MeshScene" Scene3. Enter Play Mode Expected result: Editor doesn't c... Read more

0
votes
Duplicate

In Player, when there are no renderable GameObjects in the Scene, Create...

Graphics Device Features

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Aug 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps:1. Open the attached "emptytest.zip" project2. Enter Play Mode3. Observe the objects created with CreatePrimitive... Read more

1
votes
Fixed

Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...

Graphics Device Features

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more

0
votes
Fixed

Mesh disappears when Keep Quads is enabled in the FBX Import Settings

Graphics Device Features

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Apr 08, 2021

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Version/s: 2020.3.5f1, 2021.1, 2021.1.2f1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode and observe the Game view Ex... Read more

0
votes
By Design

Mesh generated using Graphics.DrawProcedural is not rendered when using ...

Graphics Device Features

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Apr 16, 2021

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Version/s: 2019.4.14f1, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open the "MinimalTest" Scene Expected results: text below the green cube is render... Read more

0
votes
Fixed

Drawn mesh using Graphics.DrawMeshInstanced flickers when setting the Ca...

Graphics Device Features

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Apr 12, 2022

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Version/s: 2021.2.0a2, 2021.2.3f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "TestDrawMeshInstance-2021.zip"2. Open the "SampleScene" Scene3. Enter the Play mode E... Read more

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