Search Issue Tracker
Unity crashes when opening project on OSX, freezes on windows
To reproduce:1. Open attached project Expected result:Unity doesn't crash. Actual result:Unity crashes Reproduced in: 5.6.0a1Not rep... Read more
Crash when playing and stopping scene
To reproduce:1. Open attached project2. Open the scene "Cinema"3. Play it4. Stop itIf it doesn't crash, play/stop it again a few tim... Read more
Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...
The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more
The .meta file generated for the .DLL plugins do not respect the YAML sp...
Steps to reproduce:1. Create a new project2. Import any DLL3. Open the meta file of DLL4. Observe, the .meta file generated for .DLL... Read more
EditorSceneManager.sceneOpening is called when opening scene with invali...
To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more
Error with "empty" name appears on importing this current package
What happenedOn importing this package (attached to this bug report, or it can be found on Asset Store - https://www.assetstore.unit... Read more
Auto updater removes the UnityEngine library import in a child class
Steps to reproduce:1. Open the attached project (ImportTestProject.zip) with Unity 5.42. Observe the Sample2.cs contains using Unity... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more
Changes applied to prefabs during runtime are saved, InvalidOperationExc...
1. Download and open the attached project2. Open the scene "BugScene"2. Enter Play mode3. Change any properties of the cube in the s... Read more
[Animation] Changing models rig "Animation Type" changes scale of non-un...
Changing the a model's rig "Animation Type" (to and from any) makes all child meshes of the rig that have non-uniform scale to resca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”