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Android crash: Fatal signal 11 (SIGSEGV) on some devices
On a small number of Android devices app crashes having exhibited very strange behaviour. The behaviour can vary but the result is (... Read more
When TalkBack is active on android, touch input is affected by it
When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more
[Android] Android Player crashes when disabling audio
The Android player crashes at launch if the “Disable Audio” switch in Audio Manager is turned on. Read more
Android TouchScreenKeyboard not always returns value to InputField for s...
Using Android TouchScreenKeyboard, does not always returning value to uGUI InputField on some devices Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
[UI:InputField][Lollipop]Inputfield doesn't work properly when turned to...
If you turn your screen to Landscape on a Lollipop device and open keyboard from InputField, it does not work - if you click above k... Read more
Some projects crash on Android 5, but not on 4.4 or earlier
Some Android projects crashes on and Android 5 version but works fine on 4.4.4 or earlier versions Read more
Image Effects makes the screen black on Adreno 220
Most of the screen (except the UI) get black if image effects are used on a device with Adreno 220 GPU Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll