Search Issue Tracker

Fixed in [Package] 0.0.10-preview

Votes

0

Found in [Package]

0.0.10-preview

Issue ID

1097242

Regression

No

[UWP][Keyboard] onInputText does not work.

Package: Input System

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 2Core functionality majorly impacted

The onInputText does not show the text input on UWP. It happens to both physical keyboard and on screen one.

Repro:
1. Download input test project: https://oc.unity3d.com/index.php/s/qRzUBoGKsVawY2d
2. Build and launch UWP player from attached project
3. Observe the onInputText section of the project.

Expected: The onInputText shows the correct result from keyboard input.

Response avatar

Resolution Note:

The issue caused by UWP behavior in which the CharacterReceived Window event, which dispatches the UTF-32 character to NewInput, isn't fired if the AcceleratorKeyDown event is "handled". This bug also occurs in 2018.3 and isn't related to my IME feature work, and so I've opened a backport case for it. I'm uncertain how I missed this bug because I though I verified characters were dispatched before.

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.