Search Issue Tracker

Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

167

Found in

5.0.0b19

Issue ID

662813

Regression

No

[Enlighten] Stuck at clustering jobs when baking lightmaps

Progressive Lightmapper

-

-e: attached project never finishes baking

-repro:
--open attached project (it is https://www.assetstore.unity3d.com/en/#!/content/9473)
--open the "scene" in the JunglePack
--open lighting window
--start the backing
--NOTICE it gets stuck at "5/11 clustering"
---it was running two JobProcesses at max for over 1h and logged nothing into the the editor log
--cancel bake
--change color space to linear in player settings
--start baking process
--NOTICE it gets now stuck at "7/11 Light Transport"

--would be really nice to have some extra indication as to whether it is actually still doing something and not just spinning

  1. Resolution Note (2021.2.X):

    We won't be fixing Enlighten-related issues as it has been deprecated. Please consider using Progressive CPU or GPU Lightmappers instead.

Comments (129)

  1. Dunsec

    Oct 21, 2015 15:39

    This is really getting annoying, why has this been postponed?

  2. impul101

    Oct 21, 2015 15:25

    Still broken in 5.2.2....

  3. Voxel-Busters

    Oct 17, 2015 03:40

    Confirming 5.2.1 p2 has the issue.

  4. valan

    Sep 12, 2015 15:12

    Atleast show the gameObject / model / mesh name for errors like :
    Clustering job failed for system, Failed to create Clustering

  5. Neogene

    Aug 21, 2015 06:17

    Really a pain...

  6. ina

    Aug 06, 2015 06:38

    5.1.2 still an issue for Android

  7. idurvesh

    Jul 30, 2015 06:09

    I see someone in forum said "Add all the game objects to one empty object, make that parent object's scale 0.1 in all axis, then bake lightmap ltr rescale it to 1.So make sure you bake lightmap at 10x resolution."

  8. Glenn Lusk

    Jul 29, 2015 18:48

    Fix it fix it fix it fix it fix it!!!

  9. Nebuch

    Jul 22, 2015 01:48

    this causes because of some "static" objects. detect them and clear their "static".

  10. GAZEREAPER

    Jul 21, 2015 17:32

    my whole laptop sometimes crashes when clustering,
    specs:
    Intel® Core™ i7-4710MQ processor 2,5GHz
    16 gb ram
    win 8.1
    GTX 970m

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.