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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
167
Found in
5.0.0b19
Issue ID
662813
Regression
No
[Enlighten] Stuck at clustering jobs when baking lightmaps
-e: attached project never finishes baking
-repro:
--open attached project (it is https://www.assetstore.unity3d.com/en/#!/content/9473)
--open the "scene" in the JunglePack
--open lighting window
--start the backing
--NOTICE it gets stuck at "5/11 clustering"
---it was running two JobProcesses at max for over 1h and logged nothing into the the editor log
--cancel bake
--change color space to linear in player settings
--start baking process
--NOTICE it gets now stuck at "7/11 Light Transport"
--would be really nice to have some extra indication as to whether it is actually still doing something and not just spinning
Comments (129)
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3danimation.pro
May 03, 2015 23:04
it turned out not specifically nonmanifold geometries cause the problem
I have a closet full of shoes I found one of shoes which hasn't much poly is the problem
it is defiantly related to bad geometries -
3danimation.pro
May 03, 2015 22:10
after weeks of Trial and error I found the problem
the problem is related to nonmanifold geometriesto fix bad geometry in maya go to mesh / clean up / check nonmanifold geometry
Please let me know if you managed to solve your scene problem
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Toby-Grierson
Apr 26, 2015 14:17
I'm seeing this on 5.0.1f1.
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westingtyler
Apr 23, 2015 15:36
Yeah, when I start Unity now, my sun suddenly always light looks orange and has hard shadows. Before when I started unity, this happened briefly then stopped doing that. At the bottom it says the same thing: Clustering jobs 5/11. Forever. This happened on 5.0.0.f4, and I'm upgrading now to 5.0.1f1, so we'll see.
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eslam-aboalo
Apr 23, 2015 12:54
Same Error
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arrested_games
Apr 21, 2015 13:38
This is happening to me at Light transform ; unity pro 5.0.1f1 - never moves beyond this.
I am baking the scene to get past the other issue of clipping and flashing on shadows... -
ninjanosui
Apr 21, 2015 05:47
I have a very simple scene where unity locks up my computer, does nothing then crashes.. Lighting really needs to get fixed.
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ivan316ivan
Apr 19, 2015 10:05
1 Vote more...
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akbay
Apr 19, 2015 07:53
I had same problem. It happens when there is a big single mesh (not in terms of polygon count, but real world size of mesh ) in the scene. I split the big mesh, then problem solved...
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kc4ydx
Apr 17, 2015 19:17
I'm stuck at 11/15, killed the Unity editor since it was bogging down my whole computer. When I rebooted and re-opened my project the job just restarted. Is there a way to kill the job and recover my project?
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