Search Issue Tracker

0
votes
Fixed

Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...

Profiling

-

Nov 13, 2019

-

Version/s: 2018.3.0a1, 2018.4

How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more

0
votes
Won't Fix

[VR][LWRP]Depth of field effect calculated from both eyes is applied to ...

Package: Scriptable Render Pipeline Lightweight

-

Dec 03, 2018

-

Version/s: 5.2.1

Steps to reproduce: 1. Download and open the attached project2. Enter playmode Expected result: depth of field is applied per eyeAct... Read more

0
votes
Fixed

Memory leak when a lot of Particle Systems instantiated while Profiler i...

-

Sep 08, 2025

-

Version/s: 6000.0.57f1

How to reproduce:1. Open the attached project "IN-113314"2. Open the Profiler window3. Enter Play mode4. Wait for several minutes (~... Read more

0
votes
Fixed

The Tools panel position changes back to default when reopening the project

-

Jul 26, 2022

-

Version/s: 2021.3.7f1

How to reproduce:1. Open the attached project “IN_6285.zip”2. Drag the Tools panel to a different location3. Reopen the project4. Ob... Read more

0
votes
Active

Static Editor Flags dropdown list is cut off when Inspector Window is do...

-

Feb 04, 2025

-

Version/s: 2022.3.57f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Create and open any new project2. Make sure Default Editor Layout is used3. Select any GameObject from the Hie... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

-

Jan 24, 2016

-

Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...

Mobile

-

Aug 20, 2020

-

Version/s: 2019.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more

6
votes
Fixed

When building the game for Windows, the .exe takes the file name of the ...

Windows

-

Apr 10, 2018

-

Version/s: 2018.1.0b8, 2018.1.0b13

To reproduce: 1. Build a new project2. Observe that the .exe file's name is the same as the folder the .exe is in Expected: Product ... Read more

9
votes
Fixed

Particle System bursts twice when instantiated at a runtime

Visual Effects - Legacy

-

Jul 25, 2017

-

Version/s: 2017.1.0p1

How to reproduce:1. Open attached Unity project "BurstBug.zip (4.3 MB)" (attached to additional email)2. Load "Bug" scene3. Enter th... Read more

0
votes
Won't Fix

Stack-overflow Crash on recursive function call with native containers

Mono

-

Jul 18, 2020

-

Version/s: 2019.2.0a11, 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the "Test" Scene in the "1264111.zip" project2. Enter Play Mode Reproduces on: 2019.2.0a11, 2019.2.21f1, ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.