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0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Won't Fix

Editor hangs when faulty Dictionary is instantiated before variables use...

Mono

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Apr 04, 2018

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Version/s: 2017.3.0f3

When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more

0
votes
Fixed

Using MemoryMappedFile class from System.IO.MemoryMappedFiles namespace ...

Mono

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May 10, 2017

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Version/s: 2017.1.0b4

To reproduce: 1. Open the project, attached by user (MemoryMappedFile.zip)2. Open "scene" scene if not open3. Enter Play mode Expect... Read more

0
votes
Fixed

Input Display Field doesn't update on 'On Value Changed' call back when ...

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Jun 10, 2022

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Version/s: 2020.3.35f1, 2021.3.14f1, 2022.2.0b1, 2023.1.0a18

How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more

0
votes
By Design

[Tilemap] multi-selected tile paints only outermost tile when painting v...

2D

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Nov 08, 2017

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Version/s: 2017.3.0b8

-e: see title -repro--open attached project--open scene--open tile palette--select the two tiles--paint the selection by dragging it... Read more

0
votes
In Progress

“No default loader found” error is thrown when Adaptive Performance Sett...

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Oct 13, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Fixed

User gets "EndLayoutGroup: BeginLayoutGroup must be called first." error...

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Feb 04, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Steps to reproduce: Install 6000.1.0b5 build with "tvOS" module Create a new project If Xcode is installed please remove it (update ... Read more

0
votes
Won't Fix

ListView displays "List is empty" when the List is empty

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Sep 20, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6, 2023.3.0a7

How to reproduce:1. Open the attached project "IN-53949.zip"2. Open Window>ListViewExampleWindow Expected results: The window is ... Read more

0
votes
Fixed

Visual Scripting Sticky Notes Title text highlight goes outside of Stick...

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Sep 29, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Create a new project2. Create > Visual Scripting > State Graph3. Double-click on the newly created asset... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

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