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Crash in UnityEngine::Animation::InvalidateAvatarBindingObject when crea...
How to reproduce:1. Open user-submitted project (AvatarEngine.zip)2. Open the AvatarIK scene3. Drag the AvatarEngine Prefab into the... Read more
[iOS] App takes longer to load when Show Splash Screen is enabled
How to reproduce:1. Open the attached project2. Go to Menu -> File -> Built settings -> Player settings -> enable Show S... Read more
Collision normals are inverted when the Motion Type is set to Kinematic
Reproduction steps:1. Open the attached "PhysicsSamplesKinematicBug.zip" project2. Open the "Events - Collisions" Scene ( Assets >... Read more
[Regression] Enviroment lighting is broken in the 2017.4.27f1 version
How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more
Crash on fxShader_JPEG_DECODE_SSE2 when loading the project
To reproduce the issue follow the steps:1) Open user attached project2) Observe project loading progress3) Crash should occur Reprod... Read more
Error resuming external process thread 'Editor/Data/Tools/JobProcess.exe...
It is sometimes possible to hit this error while working with lighting related tasks: Error resuming external process thread 'Editor... Read more
Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game vi...
Steps to reproduce:1. Create new Unity project2. Open Game view window3. In Project window, select PC_RPAsset (Assets/Settings/PC_RP... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.2.... Read more
[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window click Generate Lightin... Read more
Timeout error when client disconnects for the second time
How to reproduce:1. Open the "UNET_Project" project2. Open the "Main" scene3. Build the project4. Enter Play mode5. Choose "LAN Host... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center