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0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

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May 18, 2019

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Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

0
votes
By Design

[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, w...

Audio

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Feb 06, 2017

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Version/s: 5.4.4f1

Reproduction steps: 1. Open the attached project.2. Play the "entry" scene.3. Wait until scene changes to the "test1" scene(~5 secon... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

1
votes
Won't Fix

Script debugging causes iOS build to fail on Windows with Mono2x.

Mono

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Sep 05, 2016

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Version/s: 5.4.0f3

Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more

2
votes
Fixed

Prefab instance's sibling index is not updated when a lower index siblin...

Scene Management

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Sep 26, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

Reproduction steps:1. Download and open the attached project "1280465.zip"2. Open the "issue" scene3. Enter and Exit Play mode to cr... Read more

3
votes
Fixed

Assertion failed: Invalid mask passed to GetVertexDeclaration() when usi...

Graphics - General

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Jul 19, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Open the ExampleScene scene3. Play the scene4. Observe the errors Actual results: ... Read more

3
votes
Won't Fix

Addressables Collision Meshes won't be Prebaked and won't work when runn...

Package: Scriptable Build Pipeline

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May 31, 2022

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Version/s: 1.20.0

How to reproduce:1. Open the user attached "MeshColliderAddressableTest.zip" project2. Open the "Boot" Scene3. Enter Play Mode and n... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

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Apr 05, 2017

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Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

0
votes
Fixed

UI Toolkit attribute cannot be overridden when nested inside a Template3...

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 7000.0.0a17

How to reproduce: 1. Open the project “IN-91754_UI toolkit test”2. In the Project window, open UI Toolkit bug → TemplatesUser.uxml3.... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

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