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2
votes
Fixed

[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...

Profiling

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue:1. Download and open attached project.2. Set iOS as a target platform.3. Make sure that "Internal Profi... Read more

0
votes
Duplicate

Crash when creating a new project from an already opened project

Themes

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Nov 24, 2017

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Version/s: 2017.3.0b1, 2017.3.0b10

1. Open Unity editor2. Create a new project3. As soon as the project is open select File -> New Project...4. Press Create project... Read more

0
votes
By Design

No warnings when creating the selector with the duplicate name

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b5, 6000.2.0a3

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more

2
votes
Fixed

Prefab instance's sibling index is not updated when a lower index siblin...

Scene Management

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Sep 26, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

Reproduction steps:1. Download and open the attached project "1280465.zip"2. Open the "issue" scene3. Enter and Exit Play mode to cr... Read more

0
votes
Fixed

List exceeds maximum array size (1024) when using Material.SetFloatArray...

Graphics - General

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May 04, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more

0
votes
Won't Fix

[VFX Graph] Mesh output results in magenta shader

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Nov 09, 2022

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Version/s: 2023.1.0a19

How to reproduce: Create VFX Graph Add Mesh Output Observe that mesh material is magenta Not reproducible: 2022.2.0b14 Read more

1
votes
Won't Fix

[DualMonitors][Editor]Editor window doen not remember its size after bei...

Window management

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1. Have two monitors set up.2. Open attached project (or create and open a new one).3. Extend the width of "Edito... Read more

0
votes
Won't Fix

Some particles of the Particle System are not triggering the “Inside” tr...

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Dec 19, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy window, select “Water Splash Deep” GameObje... Read more

0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more

0
votes
Fixed

Crash on GetEffectiveBc7TextureCompressor() when loading and unloading a...

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Feb 06, 2025

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Version/s: 6000.0.38f1, 6000.1.0b5, 6000.2.0a3

Steps to reproduce:1. Open the “user’s attached project”2. Click on “Tools/Iterate All Assets“ through the Main Menu3. Observe the c... Read more

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