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Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps:1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene2. Open the Addressables Groups windo... Read more
VisualElements are scaled inconsistently when using "Scale With Screen S...
Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more
Error “A renderer material mask can't store more than 128 materials.“ is...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes” Scene3. Enter the Play Mode4. Observe the Co... Read more
[UI Builder] Custom Uxml field changes are not detected when using gener...
Reproduction steps:1. Open the attached project "FieldNoSave"2. Open “Assets/SerializedPropertyIssue/NewUXMLTemplate.uxml“3. Click o... Read more
Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...
How to reproduce:1. Open the attached project (case1284610_Assets.zip)2. Open the 'MainScene' Scene3. Open the Lighting settings (Wi... Read more
Crash when entering Play Mode if a ScriptableObject Resource is loaded a...
Reproduction steps:1. Open the attached "Test.zip" project2. Select the "Test" ScriptableObject in Assets > Resources3. Enter Pla... Read more
Sprite flickers with fragments of sprites that are on its side in the sp...
To reproduce:1. Open the project attached by the user2. Move the scene around and notice green fragments flickering on the sides of ... Read more
"UNITYTLS_INTERNAL_ERROR" error when sending a message to Azure IoT Hub ...
"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_FATAL_ERROR" when sending ... Read more
[Android][LWRP] Black Screen if HDR and MSAA are enabled
1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: 1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code