Search Issue Tracker

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

-

Jan 12, 2020

-

Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Won't Fix

[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it f...

Mobile

-

May 17, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect visual artifacts Reproduced on: 2018.1.0f2, 2018.2.0f2... Read more

0
votes
Fixed

[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...

Package: Scriptable Render Pipeline Lightweight

-

Oct 02, 2018

-

Version/s: 5.0.0

1) Download attached project ad open in Unity2) Build and Run samplescene on a device3) Wait 5-10 mins until the scene will start re... Read more

0
votes
Fixed

[Linux] Crash on ApiGLES::TextureImage when loading a scene

-

Aug 17, 2023

-

Version/s: 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2, 6000.0.0b11

Reproduction steps:1. Create a new 3D project2. Click Window > Package Manager3. Click “+” > Add package from git URL4. Paste ... Read more

0
votes
Won't Fix

Render Object created using Stencil is not visible when observing in the...

Package: VisionOS XR Plugin

-

Mar 05, 2025

-

Version/s: 2.1.2

How to reproduce:1. Open the “IN-89481.zip” project2. Build and Run the project3. In the Player observe the ground Expected result: ... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

-

Oct 29, 2019

-

Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

-

Sep 25, 2020

-

Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps:1. Create new project2. Create a Tree object via GameObject -> 3D Object -> Tree3. Create a Ter... Read more

0
votes
Fixed

Lighting is rebaked after leaving Play mode for static objects, even whe...

Shadows/Lights

-

May 01, 2017

-

Version/s: 2017.1.0b3

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more

1
votes
Won't Fix

[UWP] WebView doesn't receive most of the keyboard input

Universal Windows Platform

-

Sep 23, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Create new project and build as Universal 10 target2. Open built solution and at the end of MainPage.xml.cs c... Read more

4
votes
Won't Fix

[Win] Editor slows down on each subsequent run when using compute shaders

-

Mar 07, 2023

-

Version/s: 2021.3.20f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more