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Having a "Layout Group" and a "Content Size Fitter" Dirties the Scene on...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Scene1" Scene and see that it's dirty3. Save the Scene and Re-open it... Read more
[HDRP] Switching to Default Layout, then switching to any other Layout w...
Reproduction steps:1. Open the attached "1415960.zip" project2. Switch to Default Layout (Window > Layouts > Default)3. Switch... Read more
Editor crashes when changing Anti-aliassing quickly
Reproduction steps: 1. Open the attached project with Unity 5.42. Run the only scene in the project3. The scene contains one script,... Read more
Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...
To reproduce: 1. Open the project, attached by the user (but testing project.zip)2. Enter Play mode Expected: the Editor doesn't cra... Read more
"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup...
How to reproduce:1. Open the attached project "CustomTopLevelSystemGroup.zip"2. Open Assets/Scripts/ApplicationBootstrap.cs3. Change... Read more
"RenderTexture.Create failed: Texture is 2D but depth is set to a non-de...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/DebugXR.unity“ Scene3. Enter/Exit the Play Mode4. ... Read more
UI Toolkit components have blurry/dull text rendering
Reproduction steps:1. Open user's project "UIToolkit2.zip" and open "SampleScene"2. Open additional Inspector window by right-clicki... Read more
"No method with RuntimeInitializeOnLoadMethod attribute" warnings are th...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Auditor window (Window > Analysis... Read more
GPU profiler shows increased usage when moving the camera and an AudioSo...
How to reproduce:1. Open the attached "case_1157154-GPUProfilerAudioSource" project2. Open the Profiler window and add a GPU profile... Read more
GizmoType.InSelectionHierarchy not detected correctly when NotInSelectio...
UPDATED: How to reproduce:1. Open the attached project "GizmosSelectedInHeirachyTests.zip"2. Open "TestGizmoBehaviourDrawer.cs"3. Ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject