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32
votes
Fixed

IL2CPP build fails due to UnityEditor.dll usage in user code

Build Systems

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Sep 12, 2022

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Version/s: 2022.1.0a1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more

31
votes
By Design

[Quest] Application.quitting does not get triggered on Oculus devices

XR SDK

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Nov 09, 2022

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Version/s: 2021.3.11f1, 2022.3.0f1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user’s attached project2. Build and Run using Android build platform3. Observe the results via Quest ... Read more

27
votes
Fixed

[Perforce] Unity fails to checkout project assets

Version Control

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Feb 04, 2015

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Version/s: 4.6.1p5

To Reproduce: 1. Put attached project inside a workspace & set up a connection to Perforce.2. Submit everything in the default c... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more

15
votes
Fixed

GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...

/product/unity/issues/filter?category=-1

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Feb 05, 2024

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Version/s: 2022.3.34f1, 6000.0.37f1

Reproduction steps:1. Open the attached “Rumble.zip“ project2. Connect Xbox One controller via Bluetooth3. Enter Play mode and open ... Read more

19
votes
Fixed

Severe performance degradation in Play Mode when using multiple Cameras ...

Graphics Device Features

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Jul 14, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more

33
votes
Fixed

Android Player crashing in FMOD when targetting SDK Level 31

Platform Audio

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Jun 27, 2022

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Version/s: 2020.3.33f1

There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

22
votes
Fixed

Different, not-consistent threads count in standalone builds

Windows

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Feb 06, 2018

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Version/s: 2017.1.1p4

To reproduce:1) Open attached project and scene2) Build and run it3) Use some tool to check thread count (Process Explorer on win, c... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open any project that contains a script2. Double click on a script so it opens in MonoDevelop3. Press CMD+A4. Notice... Read more

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