Search Issue Tracker

0
votes
Fixed

Korean characters are not visible in the Inspector when viewing script c...

-

Aug 26, 2025

-

Version/s: 6000.0.56f1, 6000.2.2f1

How to reproduce:1. Open the attached project “IN-113404_2436697_componentInspectorKr”2. Open “SampleScene”3. Select “GameObject” in... Read more

0
votes
Fixed

[VisionOS] Mesh collider breaks interactions with XR interaction toolkit

Package: PolySpatial visionOS

-

Apr 28, 2024

-

Version/s: 1.1.6

Reproduction steps:d 1. Open the attached “Repro“ projected2. Open the “Assets/Scenes/HandsDemoScene AVP.unity“ Scene3. Select the “... Read more

0
votes
Fix In Review

[UIElements] Property field's status is not updated when reverting their...

UI Toolkit

-

Sep 08, 2020

-

Version/s: 2019.4, 2020.2, 2020.2.0b1

How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more

0
votes
Duplicate

Crash at RendererScene::NotifyInvisible when entering playmode

Graphics - General

-

Jul 17, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Load "ImportScene" scene3. Enter play mode Notes:1. Making inactive objects "PlantMana... Read more

0
votes
Fixed

An invalid asset is created and an error is logged when duplicating a su...

Asset - Database

-

Feb 13, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b3, 2023.2.0a2, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the “EmptyNameDuplication“ project2. Expand the “Treestump.glb“ asset3. Select and duplicate any Material... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

-

Jun 03, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Fixed

[Shaders] frac() on a constant in shader returns incorrect result

Shaders

-

Aug 22, 2016

-

Version/s: 5.4.0f3

frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more

0
votes
Won't Fix

Functions called by UI Toggles before Start() resulting in NullReference...

uGUI

-

Jan 14, 2019

-

Version/s: 2019.1.0a11, 2019.1.0a14

Repro step:- download and open this project- press play- notice the Null Reference exceptions: NullReferenceException: Object refere... Read more

0
votes
Active

Profiler's Hierarchy displays CPU columns instead of GPU columns when us...

Profiling

-

Aug 21, 2025

-

Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the project “IN-109726_UnityBugReport”2. Open the Profiler, Window → Analysis → Profiler3. Add the GPU Usag... Read more

1
votes
Fixed

Gradle error: "...Unexpected error during link..." is thrown when buildi...

-

May 07, 2024

-

Version/s: 2021.3.38f1

How to reproduce:1. Open the user-attached “Android14Issue.zip” project2. Open the Build Settings window (File → Build Settings)3. C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.