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Editor crashes while loading a project if you will quit Unity Hub
Steps to reproduce:1. Open Unity Hub2. Create a project via Unity Hub3. Quit the hub while the Editor is loading, the editor will cr... Read more
ConvexHullBuilder throws errors while exporting inflated mesh to asset b...
How to reproduce:1. Open tester-submitted project (FBXProblem.zip)2. Open Asset Bundle Browser3. Build asset bundles4. Inspect "nose... Read more
Two Assertion failed errors appear in the specific project, when the Tar...
To reproduce: 1. Open the project, attached by the user (Rising Soul.zip)2. In the Build Settings, switch target platform to Android... Read more
UI Toolkit Editor Window Creator Window can be closed before Assets are ...
Steps to reproduce: Open any Project Right click in the Project Browser and select Create > UI Toolkit > Editor Window Enter a... Read more
Export as JSON and CSV options missing from the Quick Search save feature
Reproduction steps:1. Create a new project with any template2. Navigate to Window > Search > New Window3. Type any search quer... Read more
Importing multiple Shader Graph Samples throws warnings in the Console
Steps to reproduce: Create new Unity project Open Package Manager Select Shader Graph Package > Samples tab Import Node Reference... Read more
[Mobile] OnPostRender Post-Process is not rendered if Anti Aliasing is e...
Reproduction steps:1. Open the attached user's project "OnPostRenderBug.zip"2. In the Project window under "Assets/Scenes" open "Sam... Read more
Look dev causes "An asset is marked with HideFlags.Dont save but is incl...
To reproduce: 1. In a new project, open the Look Dev window2. Build the project3. After the build, observe the console Expected: no ... Read more
AsyncOperationHandle.PercentComplete always returns 0 when loading from ...
Reproduction steps:1. Open the attached project "ADDR-2947 repro.zip"2. Click “Build > New Build > Default Build Script” in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size