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The “View Guide” link in Adaptive Performance Settings overflows to the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more
Playmaker package doesn't work after importing
Steps to reproduce : - create a new project- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368- try ... Read more
[StretchedBillboard] Sometimes pivot position doesn't affect particles
Steps to reproduce: 1. Open attached project "793101.zip"2. Open scene3. Select Particle System to start simulation4. Enable wirefra... Read more
Cryptic error: Assertion failed on expression: 'count <= std::numeric_li...
How to reproduce: 1. Open attached project2. Open scene test3.unity3. Play the scene- Note the Assertion failures in the console tha... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps:1. Open the attached 'Test Ground' project2. Observe the 'Assets/New Overlap List.asset' in the Inspector3. Add a... Read more
WebGPU compressed 3d textures fail even when extension is available
Steps to reproduce: Open the attached project ,build for web Actual results: The sphere is black Expected results: The sphere is ren... Read more
References on Prefabs aren't automatically added when the target of the ...
How to reproduce:1. Open the attached "1270634 repro" project2. Extract files from "TheMissingFiles.zip" archive to the Assets folde... Read more
Assertion failed on expression: !m_Curves when Playing animation after r...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Press Play in the Game View m... Read more
[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size