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Standalone Player unresponsive/frozen in HDRP when built using Vulkan Gr...
How to reproduce:1. Create and open a new project with the HDRP template2. Ensure that Vulkan is the only available Graphics API for... Read more
GameObject shadows disappear if the Rotation is 90 degrees and have a sp...
How to reproduce:1. Open the user’s attached “ShadowsBugTest2023.zip” project2. In the Hierarchy, select GameObjects with the “Bugge... Read more
Crashed in WriteData::WriteData while importing third-party ad plugins
Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in UnityObserve crash while Importing Small Assests Repro... Read more
A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
[UI] ScrollRect with Canvas on it loses Anchors after placed on scene ro...
To reproduce:1) Open attached project and scene on it2) Put the "GameObject" prefab from project view on "DragGameObjectPrefabOnMe"3... Read more
Warning is shown when changing the "Blur Direction" slider value of the ...
Reproduction steps:1. Open the attached “TerrainIssue.zip” project2. Open the “SampleScene”3. Select the “Terrain” GameObject from t... Read more
Previous model to world matrix is not correctly set for ASW
From customer: After upgrading to Unity 6 and URP (https://github.com/Oculus-VR/Unity-Graphics/tree/6000.0/oculus-app-spacewarp ) ou... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more
Using Graphics.Blit on temporary RenderTexture results in different outp...
Reproduction steps:1. Open the project in "read-pixels-bug.zip"2. Open SampleScene and enter Play Mode3. Inspect how the 2 first tex... Read more
[VFX] OOM on GPU causing unexpected behavior with multiple spawner
Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size