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0
votes
Duplicate

The pixel artifacts appear when there are 33+ lights in the scene using ...

Lighting

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “ReproLightsProject“2. Open the “LightPixelRepro“ scene3. Observe the Game view Expected result: No pix... Read more

0
votes
Fixed

[VFX Graph] issue with Seed and VFXRAND in Custom HLSL

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Aug 27, 2025

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Version/s: 6000.3.0b1

Steps to reproduce: import the provided package open the scene named Random. Notice the diffrences between system on the right and s... Read more

1
votes
Fixed

[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2017.4, 2018.4, 2018.4.4f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more

0
votes
Fixed

Shader compilation fails with "implicit cast from "float" to "vec2"" err...

Shader System

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Jul 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Grap... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

3
votes
Fixed

[iPhone X] Safe area is being ignored when typing text to input field

iOS

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Nov 08, 2017

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Version/s: 2017.1.2p1

When opening a keyboard to type text (input field set to multiline) it ignores safe area and some characters are typed "behind the s... Read more

0
votes
Won't Fix

Uint type enum is not selectable in the Inspector window when the enum v...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

To reproduce:1. Open attached project ("case_1218195.zip")2. From Hierarchy select "Test" Game Object3. In the Inspector window unde... Read more

0
votes
Fixed

[HDRP][XR][DXR] Mismatch issue between XR and non XR on 108_Emissive_Per...

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

Re-enable XR test for 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test in HDRP DXR project and run Yamato. Observ... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more

0
votes
Won't Fix

[CI/CD]Build cache not invalidated when building targets with different ...

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Aug 22, 2025

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Version/s: 6000.0.23f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Download unity project "[^Build Test.zip] Run CLI build in sequence: {code:java}<unity.app> -batchmode -qu... Read more

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