Search Issue Tracker
[macOS] "Add Component" button is broken when the Editor is moved to a d...
How to reproduce:1. Enter macOS mission control (ctrl + arrow up) and create an additional workspace2. Open a new Unity project3. En... Read more
Right handle of a randomization slider is unresponsive
It's impossible to drag the right handle of a randomization slider. When trying to drag the right handle, the left handle is selecte... Read more
Unity runtime crashes on Xbox when deployed through UWP.
Steps to reproduce:1. Build an empty project for Universal Windows Platform2. Deploy & run on Xbox One or Xbox Series consoles3.... Read more
The sprite leaves artifacts on the other overlapping sprites when adding...
How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more
[Profiler] Recorder.Get does not return any values for Canvas.SendWillRe...
Steps to reproduce:1. open project2. enter play mode3. check console for performance test values Expected: the values are according ... Read more
Not all of the Profiler Modules can be reordered
Reproduction steps:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Observe Profiler Modules Actual re... Read more
Crash on Rendering.ScriptableRenderContext:Submit_Internal_Injected when...
Reproduction steps:1. Open the attached project ("IN-66107_C...Unity")2. Open scene ("Assets -> Scenes -> Tests -> Missile ... Read more
[WSA] project crashes when legacy (non-XInput) USB joystick is repeatedl...
Legacy (non-XInput) USB joystick can be called, for example, PlayStation 3 controller. Game build crashes when a legacy (non-XInput)... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more
[WebGL] [Android] [URP] Scene turns black when enabling fullscreen mode ...
How to reproduce:1. Create a new 3D URP Unity project2. Check the “Decompression Fallback“ option in the Project Settings > WebGL... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12