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GameObject's Animation doesn't change when its Bone's rotation is overri...
Reproduction steps:1. Open the attached project2. Select the GameObject "Fei" in the Hierarchy window so that the Bones are displaye... Read more
[MacOS] Custom shader dithering effect changes to hard clip mesh when Sh...
How to reproduce:1. Open the attached “IN-97868_DitherBug“ project2. Open the “DitherBug“ scene3. Go to Game view4. Select “Assets/_... Read more
HDRP Cluster artifacts when having more than 100 lights
Steps to reproduce: Download this project: [https://drive.google.com/file/d/1P1hNzK_9Pw8_E-GKs1liGAH9LWd-cdUn/view?usp=sharing] Open... Read more
[Regression] AddComponent to Prefab in AssetPostprocessor causes an Asse...
How to reproduce:1. Open the user-submitted project ("BugReport_Prefab_TestHideFlag.zip")2. In the Hierarchy Window create a cube ob... Read more
[WebGL2.0][Instancing] GPU Instancing does not work in Editor if current...
Prerequisites:You'll need to have Unity Editor + WebGL support installed. Steps to repro: 1. Open attached project and 't1' scene;2.... Read more
[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more
volumeScale of AudioSource.PlayOneShot is not clamped to 1 when volumeSc...
How to reproduce:1. Open the attached project "playoneshotvolumescale.zip"2. Enter Play Mode Expected results: volumeScale of AudioS... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Home Screen.unity” Scene3. Enter the Play Mod... Read more
[WindowsMR][Emulation] - Trunk - Windows MR SDK is failing to Initialize...
When using simulation on the first fresh run of a project the Windows Mixed Reality SDK will fail to initialize because the HoloLens... Read more
Objects are not colliding when Time.fixedDeltaTime is smaller or equal t...
How to reproduce:1. Open the user-attached project “GWYF_Physics”2. Open the “FalseNegativeCollision_Barrier” scene3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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