Search Issue Tracker

0
votes
Third Party Issue

[HDRP] Autodesk Interactive Shaders are not upgraded when .c4d model is ...

Package: Scriptable Render Pipeline HD

-

Oct 08, 2020

-

Version/s: 10.2.0

How to reproduce:1. Open the attached project "case_1283791-Project.zip"2. Import the attached file with ".c4d" extension3. Inspect ... Read more

0
votes
Active

Motion blur is forced and exaggerated through transparents when "Sort wi...

Post-processing and Compositing

-

Nov 20, 2025

-

Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Reproduction Steps:1. Open the attached "IN-121000_REPRO_v2" project2. Open the “/Assets/OutdoorsScene.unity”3. Enable “Screen2” obj... Read more

0
votes
Duplicate

[Graphview] Contents of Input fields to Matrix nodes disappear when mous...

Package: GraphView

-

Mar 09, 2020

-

Version/s:

Reproduced in Version 2019.3.5f1 (d691e07d38ef)Does not reproduce in Version 2019.2.6f1 (fe82a0e88406)Reproduces in Version: 2020.2.... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

-

May 28, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Fixed

Setting Spring Joint Max and Min distance to Inf causes many AABB errors

Physics

-

Sep 01, 2016

-

Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Open "Spring Test" scene3. Press Play4. Notice thousands AABB errors being thrown Expected beha... Read more

0
votes
Fixed

Terrain only renders the mesh renderer ir root gameObject of a tree prefab

Terrain

-

Apr 09, 2019

-

Version/s: 2017.4.20f2, 2019.2.0a11

Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more

4
votes
Fixed

"Draw indirect argument buffer too small" is thrown when using an argume...

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the “2022.3.18f1_DrawProceduralIndirect“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the C... Read more

0
votes
Fixed

[MARS] MARS package is not installed and "error CS0122: 'BasePopupField<...

Package: MARS

-

Jan 17, 2023

-

Version/s: 1.5.0

How to reproduce:1. Create a new project2. Add a MARS package3. Observe the Console window Expected result: Mars package installed s... Read more

6
votes
By Design

Canvas UI is invisible in camera with output from Graphics Compositor wi...

-

Nov 17, 2025

-

Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Open the attached "IN-124318_Test Scroll Rect.zip" project2. Open the "SampleScene"3. Observe the Game view Expe... Read more

0
votes
Fixed

[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...

OpenGL

-

Jul 06, 2020

-

Version/s: 2020.1, 2020.2

How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.