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2
votes
Fixed

[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...

Package: Input System

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Mar 26, 2020

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Version/s: 0.9.0-preview

How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more

0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

-

Sep 21, 2020

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Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more

0
votes
Not Reproducible

Preferences window doesnt expand properly

Themes

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Sep 19, 2018

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Version/s: 2018.3, 2018.3.0a9

Steps to reproduce : - go to Unity > Preferences and notice the window doesn't expand properly *Note:Only happens on OSX. Could o... Read more

0
votes
Not Reproducible

[Linux] Hub cannot find an external browser to handle authentication

Package: Hub

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Dec 12, 2024

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Version/s: 3.10.0

Reproduction steps:1. Have a setup where the Hub can’t find a browser to process the handling of authentication2. Try to sign in to ... Read more

0
votes
By Design

Game view scale is set to 1.3x by default when monitor display resolutio...

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Jul 11, 2023

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Version/s: 2022.3.4f1

How to reproduce:1. Open any Unity project2. Open Game view Expected result: Game view scale set to 1x and can be loweredActual resu... Read more

0
votes
Won't Fix

[UWP] Project with UTNotifications plugin breaks by default generated Vi...

Universal Windows Platform

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Jul 08, 2018

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Version/s: 2018.1.7f1

Steps to reproduce:1. Download 1058023_repro.zip2. Switch platform to UWP and build project3. Open Visual Studio solution4. Open man... Read more

0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more

0
votes
Fixed

Failing to initialize an instance of EditorWindow when it's in 3rd level...

Scripting

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Dec 16, 2020

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user's project "NestedEditorWindows.zip"2. Open Window -> "A"3. Repeat 2nd step with "B" and "C" Expec... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

1
votes
Won't Fix

[AR][Mobile] Using KudanAR custom package built project looks split on a...

Mobile

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Aug 27, 2019

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Version/s: 2019.1.0a6, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more

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