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[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 E...
To reproduce:1. Open project attached by QA2. Switch to Android Platform and Vulkan Graphics API3. Build and run Main scene on Samsu... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
Mass doesn't update on Prefabs when using AutoMass in a prefab
The Mass property doesn't update when the isTrigger property is turned on and off. This only happens on Prefabs, when the object is ... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
Editor interface has low contrast when any theme is used
How to reproduce:1. Open any Unity project2. Observe the Editor UI Expected Result: All UI elements are clearly visible and distingu... Read more
[Intel HD 520] Texture glitching when Camera is clipping object
Steps to reproduce:1. Open attached project (OC link)2. Load Scene Scene_Experimental 13. Enter Play mode Expected result: no glitch... Read more
Unsupported Collaborate package version (1.3.7) is installed in a projec...
How to reproduce:1. Create and open a new project2. Import PlasticSCM plugin into the project (https://assetstore.unity.com/packages... Read more
[M1] Display is not recognized when choosing an option "Enter Play Mode"...
Reproduction steps:1. Open the attached "UnknownDisplay.zip" project2. Select the Game view3. Pres and unfold the "Normally" menu se... Read more
[IL2CPP] Can't build on Windows when system display language is set to T...
How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size