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0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

0
votes
Postponed

[Performance] Multiple child folders causes a slow down when refocusing ...

Asset - Database

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Feb 23, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more

0
votes
Fixed

Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...

Shaders

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more

0
votes
Fixed

2 by 3 layout blanks all editor windows

IMGUI

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Aug 10, 2016

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Version/s: 5.5.0a6

1. Load any project2. Go to the layout dropdown ( top right corner in unity editor )3. Select 2 by 3 Result: All windows becomes bla... Read more

0
votes
Won't Fix

Material Preview does not show selected Reflection Probes

Shadows/Lights

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Jun 01, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more

0
votes
Fixed

Unity crashes if variant Sprite Atlas scale results in NPOT texture when...

2D

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Sep 22, 2017

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Version/s: 2017.1.0f3

Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (in... Read more

0
votes
Fixed

[Source Attribute] Blend source attribute blocks are not useful without ...

Package: Visual Effect Graph

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Jan 24, 2019

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Version/s: 4.8.0

Repro steps:1. In initialize, add any blend source attribute block (i.e. blend source velocity)2. Observe there is no blend field Ex... Read more

0
votes
Duplicate

"Changing Render Pipeline" dialog window becomes non-interactable via mo...

Editor Window Management

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Feb 03, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce: Create a new project using Universal 2D template Go to Project Settings > Graphics In the Default Render Pipe... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more

0
votes
Fixed

[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...

MacOS

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Dec 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2

Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Editor crashes Reproducible with... Read more

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