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Linux Editor freezes when using Vulkan and switching the Color Space to ...
How to reproduce:1. Create a new project2. Go to the menu bar "Edit > Project Settings..."3. In the "Project Settings" window go ... Read more
[Android] Screen.orientation switches to portrait when switching to auto...
Screen.orientation switches to portrait when switching to autorotate while holding the device in portrait orientation even when Port... Read more
SVG images are not correctly displayed
To reproduce: 1. Open the attached project (New Unity Project.zip)2. Compare Icon1, Icon2 and Icon3 .svg files with the .png file wi... Read more
UI Toolkit is not rendered in the editor when using Mesa LLVMpipe
How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more
[Vulkan] Crash on vk::DescriptorState::BindRandomWriteBuffer when using ...
Reproduction steps:1. Open the attached “IN-89723_vulkancrash” project2. Make sure Vulkan Graphics API is used3. Replace “Assets/Cus... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip)2. Open the "SampleScene" scene3. Select the Test game object4. In th... Read more
[DX12][XR] Foveated rendering does not work if Shadows and Post Processi...
Steps to reproduce:1. Open the attached user's project "URPBugReporting.zip"2. Connect Quest 2/3/3S and enable Meta Link3. Make sure... Read more
Package Manager list scrollbar position is reset to selection when refoc...
To reproduce:1. Open attached project ("case_1253140.zip")2. Select All Packages in the Package Manager window3. Select the 2D Anima... Read more
[Windows] Secondary Monitor does not report correct resolutions list
1. What happened In the process of implementing a resolution dialog I stumbeld upon this thread: [https://forum.unity.com/threads/sw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code