Search Issue Tracker

0
votes
By Design

Incorrect buffer values when computing shaders on AMD

Graphics - LowLevel

-

Mar 04, 2021

-

Version/s: 2019.4, 2019.4.14f1, 2020.2, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the "computeBuffers.zip" project2. Build the project3. Open the built project with "RenderDo... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

-

Apr 08, 2022

-

Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

-

Jan 26, 2016

-

Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more

0
votes
Fixed

[URP] ScriptableRendererFeatureEditor memory leak while interacting with...

Package: Scriptable Render Pipeline Universal

-

Nov 06, 2020

-

Version/s: 11.1.0

How to reproduce:1. Open the attached project named "MemoryLeakSRP"2. Open Profiler window, on the Memory section, select Detailed3.... Read more

1
votes
Active

Incorrect error box style when installing the unsigned package in the Pa...

Packman

-

Jan 09, 2026

-

Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

How to reproduce:1. Create a new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> "... Read more

0
votes
Won't Fix

”False” is returned when using "AssetDatabase.IsSubAsset" for hidden Sub...

-

Jan 10, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the user’s attached “Bug IsSubAsset hidden.zip” project2. Open Menu > Test > Check subassets3. Observ... Read more

0
votes
Fixed

[Remote Config] Warning window for switching rule type is clipped in Con...

AI Navigation

-

Jul 08, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a17

Warning window for switching rule type from variant to segmentation with unsaved data is clipped in Config window. Refer the attache... Read more

1
votes
Fixed

Sprite Custom Lit Material does not behave as intended when Custom Inter...

ShaderGraph

-

Jul 16, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

How to reproduce:1. Create an empty project using the "Universal 2D" template2. In the Assets folder, create a "Sprite Custom Lit Sh... Read more

0
votes
Fixed

OnTriggerEnter is called inconsistently when moving a trigger via Input ...

Physics

-

Mar 26, 2019

-

Version/s: 2018.3.9f1, 2018.3.10f1, 2019.1.0b7, 2019.2.0a7

How to reproduce:1. Open user-submitted project (Test)2. Enter Play Mode while holding the up arrow key3. See that OnTriggerEnter is... Read more

0
votes
Won't Fix

[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...

IL2CPP

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open 'main' scene3. Switch to iOS4. Click Assets/Build AssetBundles in the menu bar5.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.