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[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project2. Open 'main' scene3. Switch to iOS4. Click Assets/Build AssetBundles in the menu bar5.... Read more
Static Editor Flags dropdown list is cut off when Inspector Window is do...
Reproduction steps:1. Create and open any new project2. Make sure Default Editor Layout is used3. Select any GameObject from the Hie... Read more
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more
Parameter unity_CameraToWorld._13_23_33 is inverted when using Universal...
How to reproduce:1. Open the attached project "1257518.zip"2. Open the "main" Scene3. Open the Game view Expected result: the number... Read more
[Linux Editor] Crash with OculusVR plugin
Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more
Button input from Oculus Touch prevents future reading of button input f...
this has been pushed to trunk Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
UI Builder elements disappear and "Semantic - Unknown template name" err...
Reproduction steps:1. Open the attached “repro_IN-94108“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the UI Bu... Read more
List's elements visually display the Script's reference when it actually...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Assets/A.pr... Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step:1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone2. Observe result with other devices Reproducible device: Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved