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Crash on DrawGUITexture when rendering scene view window in a specific ...
Reproduction steps: Open the attached project "CrashRepro" Close it and open it again Expected result: Project opensActual result: E... Read more
Background Thread crash freezes editor when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Scenes/MainMenu.unity“ scene Expected result: The sc... Read more
Assertion when accessing PlayableDirector Component of a GameObject Inst...
How to reproduce:1. Open attached project "case_1120186-AssetBundleWithTimeline" and scene "TimelineAssetBundle"2. Enter Play Mode3.... Read more
Culling mask component value displays as "Mixed..." when two or more ite...
Reproduction steps:1. Open new unity project and scene "SampleScene"2. In Hierarchy window, select "Main Camera" GameObject3. In Ins... Read more
[Splines] Value cannot be null error is thrown when a Spline field is de...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Select "Spline Example Game Objec... Read more
[Android] Assertion "(destWidth >= srcWidth && destHeight >= srcHeight)....
How to reproduce:1. Open attached "Assertion" project and "SampleScene", notice it contains default Tree prefab2. Observe the consol... Read more
Generated DLL is not loaded with Unity 5.5 and newer
Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more
Search field does not get focused after pressing Add Component
Steps to reproduce: Create a new project Select any object in the Hierarchy window Press the "Add Component" button in the Inspector... Read more
[Shader Graph] Inline Color Node's value is too intensive
How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more
"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...
How to reproduce:1. Download users attached project "doubleInitialize"2. Create or edit a script in Assets folder (without opening U... Read more
All about bugs
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